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Is there a method for getting Scrollview to work in a GUILayout Window?

Is there a method for getting Scrollview to work in a GUILayout Window?When I try to do this, the window is non dragable and flickers.

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Is there a way to free the memory duplication of textures loaded at runtime?

I need to load textures at runtime that have never seen the unity editor. That means I can't use asset bundles.The option I have seems to be Texture2d.LoadImage(). I've noticed that all of those images...

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BuildOptions.BuildAdditionalStreamedScenes work with players other than...

The Followig code is in the Scripting Manual:// Build a streamed unity3d file. This contain one scene that can be downloaded // on demand and loaded once it's asset bundle has been loaded....

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